Reading 2: Planning my Approach
Welcome back to my blog!
It’s exciting to get back into the swing of things,
especially now that we’re planning on creating a book on game design together.
I’m excited to work with you all again and to learn more about academic writing
and further into the topic of game design!
For my writing topics I picked two from the storytelling
chapter- “mechanisms for advancing the plot” and “scripted conversations and
dialogue trees”. Many players tend to connect with games through their plot and
characters so I’m excited to explore this further.
To help me conduct my research, I had to think of a research
question. To do this, I thought of my topics and asked myself who, what, where
and why to narrow down and focus on topics to research as part of my literature
review. There are lots of questions that could be explored with these two
topics; here are some I thought of:
1.
Is it necessary to have complex characters to
aid a plot-line?
2.
How does character dialogue impact the plot of a
game?
3.
How does character dialogue impact the player?
4.
Do players connect with well developed, complex
characters more than simpler characters?
5.
Does something bad always have to happen to
advance a plot?
6.
Do dialogue trees personalise and enhance the
player experience?
7.
What are the effects of choice in scripted conversations?
8.
What are the most common ways to advance a
plot-line?
9.
Does player choice matter in dialogue trees?
10.
How do unexpected twists affect a plot and its
players?
Taking these questions into account, I refined them further.
I combined some questions to give way for deeper analysis and research
potential for both topics, and I think they would be interesting to explore!
For mechanisms for advancing the plot, I picked the question
“What are the most common ways to advance a plot, and how does breaking the
norm affect the player?”
For scripted conversations and dialogue trees, I picked the
question “How does character dialogue impact the plot and does player choice in
dialogue matter?”
Research illustration
Source: Wikimedia Commons
Readings in the past such as the hero’s journey plot
structure stuck out to me when thinking of the first question, while my own
experiences in games such as Telltale’s “The Walking Dead”, “Detroit: Become
Human” and “Until Dawn” inspired me to explore the effect of player choice in
dialogue and how it can impact the plot.
I have mentally ticked off the research question checklist
for both of my questions and they all fell under “yes”, so I think I followed
the steps in coming up with my questions well.
Some keywords that I can use to help me research are:
- Dialogue
- Dialogue tree
- Dialogue affect
- Dialogue impact
- Scripted conversation
- Character conversation
- Character interaction
- Butterfly effect
- Plot
- Game plot
- Plot mechanics
- Advancing plot
- The hero’s journey
- Common plots
- Plot twists
- Plot importance
- Plot impact
Tools I could use when conducting my research are the TU
Dublin library, the library on our own campus, Google Scholar and other
journals and reviewed articles available on the TU Dublin library site and on
the internet.
I’m looking forward to getting a start on my research and exploring
my chosen topics further!
Thank you for reading my blog!
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