Games GDD
Physical presentation is a factor many people enjoy about
games. Extra expense in executing this is a concern- for example using hand
carved wood chess pieces, while making the game more appealing and looks good
visually, would add a lot of extra expense.
There are good considerations to make in the design of game
components, and these can enhance the player experience to an extent.
Using shape and colour to help distinguish pieces in a board
game (eg chess) is a good design consideration as some people may suffer from
colour blindness or be visually impaired so having contrasting colours and
shapes can assist people with potential problems.
Image of chess pieces on a board
Source: pxhere
Using different components for different elements of a game
helps to add variety and distinguish game components- for example in Monopoly
she money is made of paper and the chance cards are made of a thicker, smaller
paper. This also helps the players to know instinctively that the components
are different and helps them become familiarized.
Using distinct and unique icons for different elements is
also important.
Using a font that’s legible, easy to read and distinguish.
Choosing simple, large and readable fonts help avoid confusion when playing the
game.
The box of the game is very important ad generally first
impressions of the game come from the way the box is designed. There are some
important design components to consider when designing a box for a game.
It’s important that the title of the game is on the side of
the box and is distinct and readable. Making the title on the side of the box
big helps it be more readable from a distance.
The back of the box is important as players tend to refer to
the back of the box to determine the way they should play. Having photos of the
game being played correctly at the back of the box is helpful.
Writing the rules of a game clearly, to the point and
including examples of the rules in play is extremely helpful to the player and
helps avoid confusion and conflict between players.
In the case of a board game, it’s also wise for the game to
include or make replacement parts for the game, such as chess pieces, available
for players in case one goes missing or gets damaged.
In summary, taking into consideration design components to
make the game easier to understand across several ways is an example of good design
and should be considered when designing games.
Physical presentation is a factor many people enjoy about
games. Extra expense in executing this is a concern- for example using hand
carved wood chess pieces, while making the game more appealing and looks good
visually, would add a lot of extra expense.
There are good considerations to make in the design of game
components, and these can enhance the player experience to an extent.
Using shape and colour to help distinguish pieces in a board
game (eg chess) is a good design consideration as some people may suffer from
colour blindness or be visually impaired so having contrasting colours and
shapes can assist people with potential problems.
Using different components for different elements of a game
helps to add variety and distinguish game components- for example in Monopoly
she money is made of paper and the chance cards are made of a thicker, smaller
paper. This also helps the players to know instinctively that the components
are different and helps them become familiarized.
Using distinct and unique icons for different elements is
also important.
Using a font that’s legible, easy to read and distinguish.
Choosing simple, large and readable fonts help avoid confusion when playing the
game.
The box of the game is very important ad generally first
impressions of the game come from the way the box is designed. There are some
important design components to consider when designing a box for a game.
It’s important that the title of the game is on the side of
the box and is distinct and readable. Making the title on the side of the box
big helps it be more readable from a distance.
The back of the box is important as players tend to refer to
the back of the box to determine the way they should play. Having photos of the
game being played correctly at the back of the box is helpful.
Writing the rules of a game clearly, to the point and
including examples of the rules in play is extremely helpful to the player and
helps avoid confusion and conflict between players.
In the case of a board game, it’s also wise for the game to
include or make replacement parts for the game, such as chess pieces, available
for players in case one goes missing or gets damaged.
In summary, taking into consideration design components to
make the game easier to understand across several ways is an example of good design
and should be considered when designing games.
You can find the article I read here!
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