Game Brainstorm
For potential ideas for my final game, I took to pen and paper to write down some ideas. While I was brainstorming I was thinking back on the Unity tutorial I completed and what type of things I could achieve in my game using what I learnt- and what I will learn in the future!
I came up with several ideas ranging from different genres- some that are more story based and some based more on the gameplay and collecting items. I tried exploring different concepts regarding the terrain and map- some ideas that take place outdoors and some that are based more in the indoors.
Here are some images of the brainstorming I did!
Game ideas brainstorm
Source: Myself
First idea: Cooking Game
My first idea for a game was to be based in a restaurant! The player would play the role of a chef in the kitchen- whipping up some dishes for the customers eating there. The player would have to run around the kitchen collecting different ingredients in order to make a variety of dishes, which they would then have to deliver to the customers. To add variety to the surroundings I would like to add different sections to the kitchen such as a storeroom/pantry, different stations dedicated to things like vegetables, meat, desserts etc.
The end goal of this game would be to complete the service by serving all the customers. If possible, there could be a timer to complete the tasks to add more difficulty to the game.
I was partly inspired by Gordon Ramsey's Hell's Kitchen for this game since I'm quite obsessed with all of his shows.
I'd like to learn how to randomise dishes and ingredients that appear in the game to add more to the replayability and difficulty to the game.
I haven't played many cooking games myself, but the game series Overcooked seems to have a similar idea. I haven't really seen much content for this game- but exploring it and watching some gameplay may inspire me and help me to create this cooking game if I decide to go for it for my final idea. You can read more about Overcooked here.
Overcooked 2 artwork
Source: Flickr
Second Idea: Adventure Game
My idea for this game would be for the player to be in an unknown location with no recollection of the past- so more story based. I was thinking of making the terrain a bit more sinister like a spooky forest to play into the amnesia factor. The player would have to collect items to trigger memories of the past, and the goal would be to find out the memories of the character and to escape the forest. This game would be more heavily based on story- and also use outdoor terrain.
I was inspired by the Slenderman game for this- where you run around in a forest collecting notes.. except without the horror element. You can read more about the Slenderman game I was inspired by here.
In terms of terrain I could make several structures within the forest and make different areas in the forest to add variety and more story elements. I could make some cabins and abandoned buildings for example. The items collected wouldn't be notes- they would be a variety of different objects to make it more interesting.
I'd like to learn how to make more advances structures such as cabins and buildings for this game.
Slender Logo
Source: Wikimedia Commons
Third Idea: Jailbreak Game
My third idea of a game would be a jailbreak game! The objective, much like the title, would be to escape the jail. To achieve this, the player would have to collect various items to craft different tools in order to escape the prison. The prison would have various different parts, such as a cafeteria and courtyard. These locations would give the player several different items to collect such as rocks and spoons to craft things. I was also thinking that if possible, I could implement a feature where if a guard spots you with any contraband it would trigger a game over. I also am thinking of different ways for the player to escape, such as cutting fences and digging their way out, which would make the game more re-playable.
I'd like to learn about triggering a game over by having certain items in the player inventory when crossing a certain point in this game.
There is a 2D game series called The Escapists (you can read more about it here) which you are playing the life of a prisoner trying to escape. It's similar to my idea but I plan to change things around so it isn't the same if I do decide to use this as my final idea.
The Escapists artwork
Source: Flickr
Fourth Idea: Survival Game
My fourth idea would be to make a survival based game where the player is stranded on a deserted island and the goal of the game is to survive for a night. The player would have to collect resources gathered around the island- such as firewood from the jungle and rocks to make weapons in order to get food. The main objectives would be to build a base with a shelter, a fire pit, and to set up a food and water source. There would also be optional tasks- more cosmetic ones to decorate the base such as flags and trinkets.
Perhaps I could include a timer element here- if the player doesn't complete their base in a certain amount of time, night comes and they don't survive, leading to a game over. Perhaps a day and night cycle would be useful here- something I would have to look into and explore.
I drew some inspiration from the survival game Don't Starve; I enjoy this game a lot and I love building my own base using all the tools in the game. The game is combines both 2D and 3D elements and has lots more story and survival elements- looking further into the game (and playing it more myself!) will give me ideas and inspiration for other potential mechanics to include in my own game. You can read more about Don't Starve here!
Don't Starve promotional art
Source: Flickr
Hi Kayleigh
ReplyDeleteI really like your idea for the Jailbreak game. The idea of collecting items to craft things to benefit you in the game sounds great! and gives me a real shawshank redemption vibe. I also think you should keep the idea of If a guard catches you you either lose all your items or reach a game over as I will keep players both more interested in progression due to the challenge , as well as keep them alert when coming into contact with characters and things in the game.
I really loved reading these ideas as they are really creative. You have great content on your blogs so far and I hope you keep it up!!
Dillon
Hey K
ReplyDeleteI was reading through your blog and I have to say that I really enjoy the energy and vibe that you bring to this website. I was looking at the brainstorming Ideas that you came up with and I really see where you got your inspiration idea from. In my opinion I would leaning more towards the survival game because of the fact that you have more options to work with like teams, items, locations, secret passages and even how you want the backstory to play out. The point is you have a lot of ways you can play this so you should be able to think of a few good ideas along the way I wish you the best and hope you are not stressed out over the brainstorming ideas.
David
Hello Kayleigh. Wow! Your idea for the chef game is really interesting to read about, I really liked how you took into consideration all of the different ways the kitchen can be visually separated for the player (meats, vegetables and deserts all being in different areas of the map instead of just clogging them all together in one big lump) not only that, but it can also generate a good challenge for the player who would need to get to point to point on the map and memorize the level design. I wonder if the jail breaking game could be simplified, I think that while it is a good idea that your game includes potential replay value in the form of how you can escape, I feel that it may become to congested and suffer with the overload, I think maybe one or two ways of getting out might be better. What if for the Adventure game you could have an indicator or a hint giver for the player to help them find the clues easier or to lead them in the intended direction
ReplyDeleteHey Kayleigh,
ReplyDeleteI really enjoyed reading your blog I really like that you done so much research and put so much time and effort into planning what time of games you would like to do I really liked all your game ideas they were brilliant but my favorite game ideas were the survival game and the adventure game maybe it is just because I like spooky games but I do feel like you went into such debt about the games and they sound very interesting and I would 100% play them the survival game is the best out of the two in my opinion I really like the whole aspect of it it sounds really good and I like that you are already thinking of what more you can add to the game and that you are basing it off a game you have played before also maybe you could add some monsters in the game so they would have to survive them as well anyway I will leave it there I really enjoyed looking at your ideas they are great and hope to read more of your blogs soon.
-jennifer